![]() ![]() •: 18 December 2003, Mode(s) Tomb Raider: The Angel of Darkness is an game, the sixth instalment in the series, acting as a direct to and. It was developed by and published. The game was released in 2003 for, and and was the first Tomb Raider title to be released for the PlayStation 2 console. The storyline follows as she attempts to clear herself of being the suspect of her former mentor Werner Von Croy's murder while investigating the activities of a black magic cult. The game's development began three years before release. The intention was to create a different game from previous entries in the franchise, one that could compete better with newer action games, and to fully exploit the potential of the of gaming platforms. The production was fraught with difficulties, and the game ended up being delayed twice. When released, the game sold 2.5 million copies worldwide, but it received for its poor controls and multiple bugs. In the aftermath of the game's release, a potential trilogy was scrapped and development of the franchise was transferred to for the next entry in the series, the reboot. Contents • • • • • • • • • Gameplay [ ] Tomb Raider: The Angel of Darkness, like previous Tomb Raider games, is a third-person game. Players control the main series protagonist through the majority of the game. The majority of Lara's basic moves are carried over from the previous instalment, such as walking, jumping, climbing, swinging on ropes and standard gunplay. Her new moves include a small hop, army-crawling, hand-to-hand combat and a 'super-jump' that can be performed while running. Lara can also sneak up on enemies and perform stealth attacks, flatten herself against walls and peer around corners. Lara's ability to sprint, present in the three previous entries in the series, is only available when the player opens a cabinet containing gas masks in the 'Galleries Under Siege' level. Her weapons arsenal is also modified from previous games, featuring new weapons such as a K2 Impactor and upgraded versions of weapons like the shotgun. Unlike previous games in the series, Lara has a stamina meter which depletes while she is performing bouts of climbing: if the bar empties before reaching her destination, she falls. The rate at which the meter decrease slows if the player performs special actions that increase Lara's strength. Core-Design.com Special Mention: Ever wondered what would look AOD with better graphics? Download the amazing HD Graphics Patch by TRJTA and have the pleasure to rediscover the game with HD textures. Tomb Raider VI: The Angel of Darkness is an action video game. Tomb Raider VI: The Angel of Darkness is developed by Core Design and published by Square Enix. It was released in 28 Nov, 2012. /Game/PC.Game/Tomb.Raider.Collection/Tomb.Raider.6.Angel.Of.Darkness/ File Name ↓ File Size ↓ Date ↓ Parent directory/-. These actions are also necessary to progress in many of the levels. The game incorporates elements similar to a, whereby Lara can talk with various NPCs found throughout the environments and choose what kinds of answers to give: early in the game, these answers will directly affect her progress through the story. Angel Of Darkness MeaningThe game also features a second playable character, Kurtis Trent. Initially appearing to be an antagonist, he becomes controllable by the player late in the game.
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